Development of a computer platform for the enrichment of cultural environments using VR and AR
dc.contributor.author | Medrano, Karens | |
dc.contributor.author | Tejada, Rene | |
dc.contributor.author | González, Bruno | |
dc.date.accessioned | 2023-04-11T21:49:00Z | |
dc.date.available | 2023-04-11T21:49:00Z | |
dc.date.issued | 2022-05-22 | |
dc.description.abstract | The implementation of technologies plays a very important role in the user experience within cultural spaces, allowing to add life to static objects in the real world with sounds, visual content and additional information. In this work we propose a web platform design for registration of works that allows and provides support to cultural sites, registering and digitizing their various works, sculptures or exhibition sites, regardless of the technique implemented in these. In addition, technological tools such as vuforia and unity are used to create a mobile application that turns a smartphone into a personal guide that can not only provide textual stories, but can also perform virtual tours of the installations. The functionality of this platform is evaluated by implementing it in a gallery located at the Don Bosco University, demonstrating its versatility. | |
dc.format | 6 p. | |
dc.identifier.citation | K. Medrano, R. Tejada and B. González, "Development of a computer platform for the enrichment of cultural environments using VR and AR," 2021 IEEE Latin American Conference on Computational Intelligence (LA-CCI), 2021, pp. 1-6, doi: 10.1109/LA-CCI48322.2021.9769849 | |
dc.identifier.uri | http://hdl.handle.net/11715/2582 | |
dc.language.iso | es | |
dc.publisher | IEEE | |
dc.subject | Augmented Reality | |
dc.subject | Visual Reality | |
dc.subject | Computer Platform | |
dc.subject | Culture | |
dc.title | Development of a computer platform for the enrichment of cultural environments using VR and AR | |
dc.type | Article | |
oaire.version | http://purl.org/coar/version/c_970fb48d4fbd8a85 |